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Greek Stone Set
This piece contains a small assortment of textured stone props, including rocks, some column variations and a statue. All pieces were sculpted in zbrush, modeled and unwrapped in Maya, and textured in Substance Painter. The pieces were rendered in Unreal Engine. The base material used on the columns and statue was created in Substance Designer, inspired by fossiliferous sediment in limestone. The additional separate limestone material render is from Mamoset toolbag. These props were baked in 2k resolution.
Asset Wireframes
UVs
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