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Cabin Trail

Assets in this piece excluding the rocks, foliage, and some exterior/interior props near the cabin were modeled and unwrapped in Maya. The textures on my models, are from the Quixel Marketplace.  The muddy ground texture was created in Substance Designer and applied within the engine directly. The separate muddy ground material render is from Marmoset Toolbag.

Asset Wireframes

UVs

Mud Ground Material

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